bioRxivJClub
Immersion as inference: An active inference account of induced realities and its relation to the two-competitor model
bioRxiv · · Preprint · Open access
Renz, GauthierDickey + 4 more
Abstract ↗AI summary
The abstract is read at the publisher; the summary is JClub's.
Immersion is formalized in active inference as the belief that an induced reality best explains current sensory signals and supports the winning model, even after Bayesian model switching.
- Why it matters: Immersive systems need inputs that match how the brain samples perception, but a unified computational account is missing for how attention, affect, and prediction errors jointly sustain immersion.
- What they did: The framework treats induced realities (virtual, augmented, mixed, or even book/daydream) as competing generative models, with immersion determined by model selection under high-precision prediction error; it recovers the two-competitor attentional focus vector and angle.
- The result: A minimal simulation reproduces the rewarding and fatiguing scenarios interrupted by a slamming door, linking presence, embodiment, cybersickness, and narrative absorption to a single quantity and enabling psychophysiological prediction and closed-loop control.
The findingWhy it mattersWhat they didThe result
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